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gym2

ProEXR File Description

=Attributes=
cameraAperture (float): 36
cameraFNumber (float): 4
cameraFarClip (float): 1e+030
cameraFarRange (float): 1000
cameraFocalLength (float): 21
cameraFov (float): 81.0495
cameraNearClip (float): 0
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 306.119
cameraTransform (m44f): [{-0.866045, -0.499966, 0.000636104, 519.149}, {-0.499966, 0.866044, -0.00110186, 271.8}, {0, -0.00127229, -0.999999, 60}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 5399, 3037]
displayWindow (box2i): [0, 0, 5399, 3037]
lineOrder (lineOrder): Increasing Y
name (string): “”
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
type (string): “scanlineimage”

=Channels=
A (half)
B (half)
G (half)
R (half)
VRayExtraTex_ao.B (half)
VRayExtraTex_ao.G (half)
VRayExtraTex_ao.R (half)
VRayReflection.B (half)
VRayReflection.G (half)
VRayReflection.R (half)
VRayRefraction.B (half)
VRayRefraction.G (half)
VRayRefraction.R (half)
VRaySelfIllumination.B (half)
VRaySelfIllumination.G (half)
VRaySelfIllumination.R (half)
Z (half)

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